CSG-010Vivid Storm Interactive2025

Ascent of Ashes

A post-apocalyptic colony sim from RimWorld modding veterans, built around survivors, base defense, factions, stealth, and tactical combat.

Overview

Ascent of Ashes belongs high on a RimWorld-like site because it is explicitly about managing survivors in a hostile wasteland. The focus is on building a base, scavenging, defending against threats, handling factions, and using real-time-with-pause combat when the colony meets danger.

Ascent of Ashes belongs in the catalog because it pushes the core colony-sim question: can a settlement keep functioning when people, resources, environment, and bad timing all collide?

What makes it tick

Core mechanics

01

People pressure

Colonists, settlers, crew, or citizens create needs and priorities that turn a base into a social system.

02

Base planning

Rooms, storage, production, defenses, temperature, oxygen, water, or logistics decide whether the settlement works.

03

Failure stories

The best run is rarely perfect. Shortages, bad layouts, events, and cascading mistakes create the memory.

04

Long-term arc

Research, expansion, seasons, raids, diplomacy, or self-sufficiency give the colony somewhere to go.