CSG-033Lo-Fi Games2018

Kenshi

A harsh open-world squad sandbox where a wandering group can become traders, outlaws, farmers, slavers, rebels, or base builders.

Overview

Kenshi is not a conventional colony sim, but many RimWorld players love it for the same small-group survival fantasy. A squad can settle, farm, build a base, manufacture goods, defend against raids, lose limbs, recruit prisoners, and carve out a story in an indifferent world.

Kenshi belongs in the catalog because it pushes the core colony-sim question: can a settlement keep functioning when people, resources, environment, and bad timing all collide?

What makes it tick

Core mechanics

01

People pressure

Colonists, settlers, crew, or citizens create needs and priorities that turn a base into a social system.

02

Base planning

Rooms, storage, production, defenses, temperature, oxygen, water, or logistics decide whether the settlement works.

03

Failure stories

The best run is rarely perfect. Shortages, bad layouts, events, and cascading mistakes create the memory.

04

Long-term arc

Research, expansion, seasons, raids, diplomacy, or self-sufficiency give the colony somewhere to go.