The reading room

Reviews and articles

Features, reviews, comparisons, explainers, and practical colony-sim advice from the colony desk.

Dwarf Fortress: what 'withdraws from society' means article
Explainer2026.06.159 min

Dwarf Fortress: what 'withdraws from society' means

A plain-English guide to strange moods, claimed workshops, missing materials, artifacts, and what to do before a moody dwarf spirals.

M. CassidyRead →
Dwarf Fortress bolt thrower: what it is and when to use one article
Guide2026.06.158 min

Dwarf Fortress bolt thrower: what it is and when to use one

A practical explanation of bolt throwers, siege defense, firing lanes, and why active weapons matter more after the Siege Update.

J. OkaforRead →
Dwarf Fortress Siege Update: what changed for fortress defense article
News2026.06.159 min

Dwarf Fortress Siege Update: what changed for fortress defense

The Siege Update made invaders smarter and defenses more active, changing old assumptions about gates, traps, walls, and kill corridors.

M. CassidyRead →
Secret Lair x Dwarf Fortress: why the MTG crossover works article
News2026.06.157 min

Secret Lair x Dwarf Fortress: why the MTG crossover works

Magic: The Gathering's Dwarf Fortress Secret Lair is a small crossover, but its ASCII-card idea understands why the fortress sim became legendary.

Colony DeskRead →
Best peaceful colony sims without constant raids article
Feature2026.06.1510 min

Best peaceful colony sims without constant raids

Settlement games for players who want survival, planning, and systems pressure without living inside a permanent combat alarm.

L. BrandtRead →
Oxygen Not Included vs RimWorld: engineering colony or story generator? article
Head-to-head2026.06.1511 min

Oxygen Not Included vs RimWorld: engineering colony or story generator?

Two genre giants compared across colonists, systems depth, failure states, onboarding, replayability, and player fit.

M. CassidyRead →
Colony sim beginner guide: how to survive the first week article
Guide2026.06.1511 min

Colony sim beginner guide: how to survive the first week

Food, shelter, work priorities, storage, mood, and defense: the first decisions that keep a new colony alive long enough to become interesting.

L. BrandtRead →
Games like RimWorld: what to play next article
Guide2026.06.1512 min

Games like RimWorld: what to play next

Where to go after RimWorld if you want deeper simulation, 3D bases, family survival, politics, space ships, or engineering pressure.

J. OkaforRead →
What is a colony sim? article
Explainer2026.06.1510 min

What is a colony sim?

A plain-English explanation of colony sims, RimWorld-likes, fortress builders, survival city builders, and why the genre produces stories so well.

M. CassidyRead →